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  • The prebuilt toolchain can be downloaded from [http://downloads.openmoko.org/developer/toolchains downloads.openmoko.org]: wget http://downloads.openmoko.org/developer/toolchains/openmoko-i686-20090323-armv4t-linux-gnueabi-toolchain-openmoko.t
    18 KB (2,634 words) - 19:55, 6 July 2010
  • [[Category:Developer resources]]
    6 KB (978 words) - 11:19, 19 July 2009
  • [[Category:Developer resources]]
    8 KB (1,208 words) - 16:43, 10 February 2013
  • ...mmunity contributed software should be reported to the individual software developer rather than the Openmoko core team.
    22 KB (3,343 words) - 11:41, 12 January 2012
  • * [http://developer.gnome.org/doc/guides/programming-guidelines/book1.html GNOME Programming Gu [[Category:Developer resources]]
    1,011 B (151 words) - 11:20, 19 July 2009
  • Neo Base -- everything the mobile application developer needs to enjoy * GTA02v4 small number produced for Openmoko internal developer evaluation - DONE
    5 KB (709 words) - 11:14, 4 September 2008
  • '''Note:''' If you are an application developer, you probably do not want to build OpenEmbedded from scratch. For compiling If you are a system developer and would like to get up-to-speed as quickly as possible, then download an
    16 KB (2,365 words) - 07:03, 18 January 2010
  • * [http://developer.apple.com/tools/xcode/ XCode] SDL is ''the'' game developer library. There are tons of SDL games out there. We should add Openmoko supp
    105 KB (17,388 words) - 17:47, 11 May 2010
  • ...D and creates the BBT. The process can be monitored and controlled by the developer (or some script). The chronological steps are
    12 KB (1,951 words) - 08:28, 10 February 2012
  • * The Linux Link Tech Show: Interview with Michael Shiloh, Openmoko Developer Relations Manager. Audio Files:[http://www.tllts.org/audio/tllts_221-11-28- ...r-models-of-openmoko-open-source-smartphone-released.html arstechnica.com] Developer models of Openmoko open-source smartphone released
    50 KB (6,408 words) - 20:21, 14 November 2011
  • * [[System Developer]]
    606 B (74 words) - 19:48, 22 October 2008
  • Much of this wiki is aimed at the developer community who have participated in developing Openmoko software.
    1 KB (157 words) - 13:07, 9 December 2009
  • ...me take this time to explain it to you. A local overlay is where you, as a developer, keep your local files in an OE style setup so that you can simply pull you [[Category:Application Developer/de]]
    15 KB (2,305 words) - 21:52, 12 September 2008
  • [[Category:Developer resources]]
    16 KB (2,535 words) - 20:27, 3 September 2009
  • *"''As a developer I always thought of implementing programs doing the stuff I need on a mobil
    4 KB (628 words) - 22:17, 30 August 2008
  • ...included. As of March 6 2008, Apple offers an official native SDK ([http://developer.apple.com/iphone/ on Apple's website], with registration), but applications ...ated by normal users. All of the phone's functionality is available to the developer.
    6 KB (878 words) - 21:22, 20 August 2010
  • [[Category:Application Developer/ru]]
    6 KB (273 words) - 15:42, 7 September 2008
  • ...uxWorld 2008, мы предоставили [http://downloads.openmoko.org/developer/schematics/ принципиальные схемы]. * [[Openmoko developer guide| Руководство разработчика ]]
    16 KB (1,036 words) - 20:16, 8 April 2010
  • A: Длинный ответ здесь [[Developer preview]] ...afted on when removable flash was supported, but it's close enough, from a developer's standpoint). Also, the GUI toolkit looks very, very different from GTK.
    30 KB (1,285 words) - 17:01, 30 August 2008
  • ...afted on when removable flash was supported, but it's close enough, from a developer's standpoint). Also, the GUI toolkit looks very, very different from GTK.
    13 KB (2,003 words) - 17:02, 30 August 2008

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