Idle Hands
From Openmoko
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== Overview == | == Overview == | ||
The application will know our location (work, home, etc.) by comparing your current GPS coordinates to your list of tagged locations. When you are at a location and you have nothing to do you can open Idle Hands and it will randomly select a small task that is appropriate to that location. | The application will know our location (work, home, etc.) by comparing your current GPS coordinates to your list of tagged locations. When you are at a location and you have nothing to do you can open Idle Hands and it will randomly select a small task that is appropriate to that location. |
Latest revision as of 21:00, 25 September 2008
Wishes warning! This article or section documents one or more OpenMoko Wish List items, the features described here may or may not be implemented in the future. |
Contents |
[edit] Overview
The application will know our location (work, home, etc.) by comparing your current GPS coordinates to your list of tagged locations. When you are at a location and you have nothing to do you can open Idle Hands and it will randomly select a small task that is appropriate to that location.
- Tasks can have multiple tags. For example, "clean mouse ball" might be appropriate for both work and home.
- The user should be able to hit a next bottom to skip the currently listed task. This is a Finger-Based application.
[edit] Use Cases
- I might list the following as work tasks: fill stapler, empty trash bin, clean mouse ball, wipe off monitor. This way when a meeting gets pushed back five minutes I don't have to sit around and doing nothing. I can fire up Idle hands, which will randomly provide me with a small task I can do. This is good because I'd rather refill my stapler when I have nothing else to do than in the middle of stapling a stack of things.
[edit] Layout Components
[edit] Application Area
- Describe the layout of the application and any important modes
[edit]
[edit] Status Bar
- Describe what is displayed
[edit] Constraints
- Describes limitations and available of functional aspects
[edit] Sessions
- Each task might also have a property stating how much time should pass before it is randomly selected again. For example, if today is Friday and I cleaned my mouse ball on Monday, that task should not come up.
[edit] Architectural Details
- Items to clear up non-trivial functionality. For instance, diagrams for event / communication flow, data structures, timing details, etc...
Use and reference open standards whenever appropriate
[edit] Implementation Recommendations
- Recommendations on libraries, data structures, etc.. for implementation
Use and reference open standards whenever appropriate
[edit] Interactions
- Details of any cross-application interactions
[edit] Unresolved Issues
- List any unresolved issues, topics, functionality, etc...
[edit] Questions and Answers
- List very common questions with their answers here. Everything else should use the Wiki's discussion feature.