Openmoko developer guide

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m (Part II Coding and compiling: link to UI recommendations.)
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{{Languages| Developer guide}}
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{{Languages|Openmoko developer guide}}
  
 
This page describes how to start your Openmoko development plan - how to prepare your development environment and use the tools provided to help test and share your programs.
 
This page describes how to start your Openmoko development plan - how to prepare your development environment and use the tools provided to help test and share your programs.
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*[[Development with Eclipse]]
 
*[[Development with Eclipse]]
 
*[[Python]]
 
*[[Python]]
*[[BitBake]]
 
 
*[[Qtopia_on_X11|Qtopia on X11]]
 
*[[Qtopia_on_X11|Qtopia on X11]]
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*[[Developing with C++ and Qt|C++ / Qt]]
 
===OS===
 
===OS===
 
*[[Other OSes]]
 
*[[Other OSes]]
  
 
==Part II Coding and compiling==
 
==Part II Coding and compiling==
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 +
{{todo|The relationship between the below should be clarified. Now it looks like it's a choice between them, but I believe using the MokoMakefile will build all the points above it?}}
 +
 +
 
*[[Toolchain]]
 
*[[Toolchain]]
 
*[[OpenEmbedded]]
 
*[[OpenEmbedded]]
**[[BitBake]]
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*[[BitBake]]
 
*[[MokoMakeFile]]
 
*[[MokoMakeFile]]
 
*[[Application UI Design Recommendations]]
 
*[[Application UI Design Recommendations]]
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==Part IV Sharing programs==
 
==Part IV Sharing programs==
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 +
So you have just made this cool program, and wonder what will be an efficient way to share it ? Consider the following options:
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* Adding a link in the [[Applications directory]] page.
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* Creating a page on this wiki.
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* Packaging for the [[Community Repository]].
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* Hosting as a project on the [http://projects.openmoko.org/ Openmoko GForge]
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* Entering a record on [http://freshmeat.net/ Freshmeat] or similar.
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* Announcing on the [http://lists.openmoko.org/mailman/listinfo/community community mailing list].
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See also
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*[[Latest Images]]
 
*[[Latest Images]]
 
*[[Users Repositories]]
 
*[[Users Repositories]]
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===Image Flashing===
 
===Image Flashing===
*[[MacOS X]]
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* [[MacOS X]]
*[[Flashing Openmoko]]
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* [[Flashing the Neo FreeRunner]]
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* [[Flashing the Neo 1973]]
  
 
==Part VI Tools used on Openmoko==
 
==Part VI Tools used on Openmoko==
  
*[[U-boot|Bootloader]]
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*[[U-boot|U-Boot]]
*[[Bootloader_commands|Bootloader Command]]
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*[[U-Boot_commands|U-Boot Command]]
*[[Bootloader_environment|Bootloader Environment]]
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*[[U-Boot_environment|U-Boot Environment]]
 
*[http://www.denx.de/wiki/U-Boot/WebHome u-boot]
 
*[http://www.denx.de/wiki/U-Boot/WebHome u-boot]
*[[Bootloader versions]]
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*[[U-Boot versions]]
 
*[[NetBSD]]
 
*[[NetBSD]]
 
*[[Dfu-util]]
 
*[[Dfu-util]]
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*[[Ompower]] Power management daemon
 
*[[Ompower]] Power management daemon
 
====Resources====
 
====Resources====
*[[Development resources]]
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*[[Community Resources]]
===Community Applications===
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{{app}}
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+
  
[[Category:Application Developer]]
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[[Category:Developer resources| ]]
[[Category:System Developers]]
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[[Category:Community]]
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Latest revision as of 09:03, 10 February 2012


This page describes how to start your Openmoko development plan - how to prepare your development environment and use the tools provided to help test and share your programs.

OpenmokoFramework08.png


Contents

[edit] Part I Choose your software development tool

[edit] OS

[edit] Part II Coding and compiling

TODO: The relationship between the below should be clarified. Now it looks like it's a choice between them, but I believe using the MokoMakefile will build all the points above it? (See: To-Do List)


[edit] Part III Running your program

[edit] Emulation

[edit] Part IV Sharing programs

So you have just made this cool program, and wonder what will be an efficient way to share it ? Consider the following options:

See also

[edit] Part V Installation

[edit] Install

[edit] Image Flashing

[edit] Part VI Tools used on Openmoko

[edit] Linux Core Services

[edit] Resources

Personal tools


This page describes how to start your Openmoko development plan - how to prepare your development environment and use the tools provided to help test and share your programs.

OpenmokoFramework08.png


Part I Choose your software development tool

OS

Part II Coding and compiling

Part III Running your program

Emulation

Part IV Sharing programs

Part V Installation

Install

Image Flashing

Part VI Tools used on Openmoko

Linux Core Services

Resources

Community Applications