OpenTTD
From Openmoko
Contents |
Overview
OpenTTD is game about trains and transporting.
Upstream/official homepage: http://www.openttd.org/
Port homepage: http://openttd.projects.openmoko.org/
Download
Release
It contains now open graphics and open sounds. No proprietary data-files needed.
Install from opkg.org:
opkg install http://www.opkg.org/packages/openttd_0.7.2-r0.3_armv4t.opk
Bitbake recipe:
=== Source === DESCRIPTION = "Open source clone of the Microprose game 'Transport Tycoon Deluxe' - SDL edition." HOMEPAGE = "http://openttd.sf.net" LICENSE = "GPLv2" DEPENDS = "libsdl-net libpng zlib freetype fontconfig" PV = "0.7.2" PR = "r0.3" inherit siteinfo sdl FILES_${PN} += "${datadir}/*" SRC_URI ="svn://svn.openttd.org/;module=trunk;rev=17558;proto=http" SRC_URI += "file://openttd.desktop \ file://version_check.patch" APPIMAGE = "media/openttd.128.png" do_patch() { mv trunk openttd-0.7.2 cd openttd-0.7.2 patch < ../version_check.patch # GPL-Graphics! http://dev.openttdcoop.org/ cd .. wget http://bundles.openttdcoop.org/opengfx/releases/opengfx-0.1.0-alpha6.zip unzip download.php\?file\=opengfx%2Freleases%2Fopengfx-0.1.0-alpha6.zip # GPL-Sound files! #this contains also license, readme, changelog wget http://bundles.openttdcoop.org/opensfx/releases/opensfx-0.1.0-alpha2.zip unzip -n download.php\?file\=opensfx%2Freleases%2Fopensfx-0.1.0-alpha2.zip } do_configure() { #in r14478 they added icu-library (it is for languages which are typed right to left) #fix: enable icu-library #now it is disabled --without-icu # The way the OTTD configure system handles the application's directories # isn't the way autotools does it. Mainly prefix is always prepended even if # absolute binary-dir and data-dir is given. Sigh ... #this cause problem --build=${BUILD_SYS} #it is mapped to x86_64-linux #this works with me --build=x86_64-linux-gnu \ ./configure \ --build=x86_64-linux-gnu \ --host=${TARGET_SYS} \ --windres=${MACHINE_DISPLAY_WIDTH_PIXELS}x${MACHINE_DISPLAY_HEIGHT_PIXELS} \ --os=UNIX \ --endian=${SITEINFO_ENDIANESS} \ --prefix-dir=${prefix} \ --binary-dir=bin \ --with-midi=/bin/true \ --with-zlib \ --with-png \ --with-freetype \ --without-icu \ --without-allegro \ --cc-build=gcc \ --cc-host=${TARGET_SYS}-gcc \ --cxx-build=g++ \ --cxx-host=${TARGET_SYS}-g++ \ --strip=${TARGET_SYS}-strip \ --install-dir=${D} } do_install() { oe_runmake install install ${WORKDIR}/openttd.desktop ${D}${datadir}/applications #add gpl-graphs install ${WORKDIR}/opensfx-0.1.0-alpha2.tar ../image/usr/share/games/openttd/data/ #add gpl-sounds install ${WORKDIR}/opengfx-0.1.0-alpha6.tar ../image/usr/share/games/openttd/data/ #there must be sample.cat-file, even empty touch ../image/usr/share/games/openttd/data/sample.cat #delete some useless icons cd ${WORKDIR}/image/usr/share rm -r icons rm pixmaps/openttd.32.xpm } pkg_postinst_${PN}() { mkdir ~/.openttd touch ~/.openttd/openttd.cfg echo "[misc]" >> ~/.openttd/openttd.cfg echo "resolution = 480,640" >> ~/.openttd/openttd.cfg echo "[gui]" >> ~/.openttd/openttd.cfg echo "left_mouse_btn_scrolling = true" >> ~/.openttd/openttd.cfg }
And simple desktop file:
[Desktop Entry] Name=openttd Comment=Open source clone of the Microprose game 'Transport Tycoon Deluxe' Exec=openttd Icon=openttd Type=Application Categories=Game; StartupNotify=false
Look project page for more information.
Playing
You can move screen with stylus, just point empty place and drag. If this doesn't work, check: Advanced settings -> Interface -> Interaction ->Left-click scrolling: On
OpenTTD
OpenTTD is railroad and transporting game.
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