Student phone
From Openmoko
(Difference between revisions)
Line 17: | Line 17: | ||
** Music exchange, music playback | ** Music exchange, music playback | ||
** Skins exchange | ** Skins exchange | ||
+ | ** Social games | ||
* Personal tools | * Personal tools | ||
Line 22: | Line 23: | ||
** Bio-cycle management | ** Bio-cycle management | ||
** Exercise plans | ** Exercise plans | ||
+ | ** One-person games | ||
[[Category:Business]] | [[Category:Business]] | ||
+ | [[Category:Ideas]] |
Revision as of 17:36, 2 September 2007
The student phone targets the student population.
Customer Profile
- Student: ages 10-25, networking with friends, needing to show-off in front of friends
Feature Needs: Student
- Study guide
- Access to Wikipedia
- Access to Wiktionary
- Access to e-text books
- Social tool
- Online chatting
- Photo exchange
- Music exchange, music playback
- Skins exchange
- Social games
- Personal tools
- Photo collection
- Bio-cycle management
- Exercise plans
- One-person games